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プログラミング的な思考を身に着けるためのコミュケーションゲームの開発
https://takamatsu-u.repo.nii.ac.jp/records/6535
https://takamatsu-u.repo.nii.ac.jp/records/6535b948eb93-d39e-487b-86e8-18fa4d1bc447
名前 / ファイル | ライセンス | アクション |
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2021-01-29 | |||||
タイトル | ||||||
タイトル | プログラミング的な思考を身に着けるためのコミュケーションゲームの開発 | |||||
タイトル | ||||||
言語 | en | |||||
タイトル | A Development Of Communication Game To Acquire Programming Ideas | |||||
言語 | ||||||
言語 | jpn | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
著者 |
山口, 直木
× 山口, 直木 |
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内容記述 | ||||||
内容記述タイプ | Other | |||||
内容記述 | This research is related to the development of a guide game for learning programming ideas. The guide is to convey the route from the current location to the destination to others and is often used in the field of information design to improve communication skills. The idea has something to do with the programming idea of emphasizing the path and process to reach the answer, not giving the answer. Therefore, I started to make a game in which the lost child informs the guide of the current situation, the guide guesses the current location of the lost child from the information and instructs the route to the destination. The game itself still has many problems and is far from complete, but it has become possible to carry out a simulation. This is a report on that research. |
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書誌情報 |
研究紀要 en : Research bulletin 巻 75, p. 1-9, 発行日 2021-01-29 |
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出版者 | ||||||
出版者 | 高松大学・高松短期大学 | |||||
ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 2185-1786 | |||||
書誌レコードID | ||||||
収録物識別子タイプ | NCID | |||||
収録物識別子 | AA12458238 | |||||
フォーマット | ||||||
内容記述タイプ | Other | |||||
内容記述 | application/pdf | |||||
著者版フラグ | ||||||
出版タイプ | VoR | |||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 |